Sound Design BA6: Sonic City Map

SonicCityMapScreenshot

  • Objective: Building a walkable soundscape
  • Engine / Language: Unity / C#
  • Platform: Windows
  • Team Size: 3
  • Duration: 1 day

The Sonic City Map is a small sonic experience we did in a day. The player can move around a small part of a city and switch between modern and Victorian times to experience the changing soundscape.

This game was created for our Sound Design Task. Armand had the original idea which I joined in on, and Patrick made the unity prototype. I only adjusted some scripts for more varied audio file playback, and I did the sound design for the street performer (top left corner) and the market (bottom right corner) locations.

You can download the Game HERE.

Leave a Reply

Your email address will not be published.