GGJ 2018: Media Inc.

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Media Inc. puts you in the position of a news agency employee. You need to decide what kind of news to send out into the world, and will see the results of your decisions.

I made this game with Kai and Tatjana during the Global Game Jam 2018, January 25-27.
The theme of the Jam was Transmission and we used the diversifiers “A Bold Choice” (Audio) and “Hidden Depths” (Narrative).

I did the programming while Kai did design and writing, and Tatjana made the art assets. Kai and Tatjana also did the sound.

Everything is on the GGJ website HERE!

Sound Design BA6: Sonic City Map

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The Sonic City Map is a small sonic experience we did in a day. The player can move around a small part of a city and switch between modern and Victorian times to experience the changing soundscape.

This game was created for our Sound Design Task. Armand had the original idea which I joined in on, and Patrick made the unity prototype. I only adjusted some scripts for more varied audio file playback, and I did the sound design for the street performer (top left corner) and the market (bottom right corner) locations.

You can download the Game HERE.